Geeks.com Diablotek 6600GT 256MB
Stephen Cooper, June 14th, 2006
..:: Introduction ::..
It’s been a long, long time since we here at MBR were last able to examine the performance of a graphics adapter. In our pursuit to supply you, the consumer, with a wider range of product reviews and data, we’re delving into the world of the mid-range graphics solutions today with Diablotek’s GeForce 6600GT, kindly supplied by the folks over at Geeks.com.
Let’s face it, when it comes time to upgrade your graphics adapter it can be one of the most painful experiences in regards to your pocket book. Average consumers tend to steer towards the mid-range of products, typically ranging up to $200 or a little above. Not everyone out there can afford the mind boggling speed of the high-end graphics market. With NVIDIA’s SLI, these budget oriented cards have become an even better choice for users looking for maximum performance.
One of the most popular products in the mid-range is NVIDIA’s GeForce 6600GT. This card offers excellent performance for the price, but it also allows for future upgrades and pairing with another 6600GT on an SLI capable board. It’s no secret that when two of these 6600GT’s are run in SLI mode, they obtain an excellent boost in performance, and can end up being cheaper than purchasing one high-end product.
The 6600GT that we’ll be testing today, and comparing against our 6800GT that’s currently used throughout our CPU & motherboard benchmarks, is a model from Diablotek, a fairly unknown manufacturer. This card features 256MB GDDR3, equipped with a 128-bit memory interface, a 500MHz core and 900MHz memory frequency, and a PCI-Express x16 interface. Before we delve into the performance aspects of the Diablotek 6600GT, let’s first take a look at the full specifications, as well as a look at what you’re getting for your hard earned cash.
..:: Diablotek 6600GT Specifications ::..
256 MB DDR3 Memory
16x PCIe Interface
128-bit Memory Interface
Memory Bandwidth: 14.4 GB/sec.
Fill Rate: 4.0 billion
Vertices/Sec: 375 million
Memory Data Rate: 900 MHz
Pixels/Clock: 8
RAMDACs: 400 MHz
CineFX 3.0 Shading Architecture
CineFX 3.0 Engine - Powers the next generation of cinematic realism. Full support for Microsoft® DirectX® 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay.
UltraShadow II Technology - Enhances the performance of bleeding-edge games, like id Software’s Doom III, that feature complex scenes with multiple light sources and objects. 2nd-generation technology delivers more than 4x the shadow processing power over the previous generation.
64-Bit Texture Filtering and Blending - Based on the OpenEXR technology from Industrial Light & Magic, nVidia’s 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending.
Intellisample 3.0 Technology - The industry’s fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern.
Unified Driver Architecture (UDA) - Part of the nVidia Forceware unified software environment (USE). The nVidia UDA guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new nVidia product because all nVidia products work with the same driver software.
nView Multi-Display Technology - The nView hardware and software technology combination delivers maximum flexibility for multi-display options, and provides unprecedented end-user control of the desktop experience.
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